Open Stage
design: Pihla Lehtinen (2019/2021)
language: materials in Enlish, play in Finnish/English
characters: 15
new adaptation premiers at Pixelache-festival 9.-13.6.2021
Open Stage is a live action roleplaying game about queer voices, identities and communities. We tell a three day story about a small queer spoken word workshop and the everyday lives of it's participants and their friends.
Designed for lgbtq+ players, with a few spots open for allies. Materials use the word queer and the position this game takes is queer (as in this is queer art by a queer artist), but queer does not need to be a word all players or their characters use.
In Open Stage the players explore and narrate their own queer experience through fictional characters. This theme is described with a term ethnofiction and enables participants to have a deep ownership of the story.
2021 run
The new adaptation explores making in-game social media and other forms of online play an integral part of the whole. Online content also works as an accessability tool. While most participants focus more on offline play, the intersection of offline and online comes alive in a way that allows to have some participants playing mostly or completely online. The run interacts with Pixelache festival program and the theme of #Burn___ .
What to expect
A five day event including:
- an intro meeting on wednesday evening
- play from thursday to saturday
- and a debrief hang out on sunday afternoon
Play content happens on afternoons and evenings. You don't have to be available all the time, meaning it's possible for example to participate only on evenings.
An in-game workshop where characters write and perform stand up comedy and poetry. Some characters participate in the workshop, some don't. Sessions on thursday and friday afternoon. Our last scene on saturday evening is a closing party of the workshop, where all characters all invited.
A design giving you a lot of control over your character and play content. Made easy with pick and choose elements and other tools. Aim is to enable without reguiring a lot of effort, but more control does also mean more responsibility.
An atmosphere of safety and support both off-game and ingame. The characters may have complicated relationships but this is not a game about conflict. Our intense comes from intimate take on queer themes.
Ethnofiction
Etnofiction is a term borrowed from ethnoraphic filmmaking. It is a participatory style of documentary filmmaking, where the subjects of a the film design and act fictional scenes based on their own experiences. Idea being that the use of fiction enables a unique way of presenting/ideas/understanding that would be hard to acces otherwise.
Exploring elements of one's self through fictional character is not a new concept in larp culture. It is one of the most faschinating elements of larp as a form and can be especially important to queers and other minority folks. Open Stage makes enabling this a central design theme of the game.
Funded by the Finnish Cultural Foundation
photos: Pihla Lehtinen
design: Pihla Lehtinen (2019/2021)
language: materials in Enlish, play in Finnish/English
characters: 15
new adaptation premiers at Pixelache-festival 9.-13.6.2021
Open Stage is a live action roleplaying game about queer voices, identities and communities. We tell a three day story about a small queer spoken word workshop and the everyday lives of it's participants and their friends.
Designed for lgbtq+ players, with a few spots open for allies. Materials use the word queer and the position this game takes is queer (as in this is queer art by a queer artist), but queer does not need to be a word all players or their characters use.
In Open Stage the players explore and narrate their own queer experience through fictional characters. This theme is described with a term ethnofiction and enables participants to have a deep ownership of the story.
2021 run
- sign up open 1.3.-21.3.
- tickets: pay what you want
- play style and format will adjust to covid-situation, up to an option of the whole game going onlin
The new adaptation explores making in-game social media and other forms of online play an integral part of the whole. Online content also works as an accessability tool. While most participants focus more on offline play, the intersection of offline and online comes alive in a way that allows to have some participants playing mostly or completely online. The run interacts with Pixelache festival program and the theme of #Burn___ .
What to expect
A five day event including:
- an intro meeting on wednesday evening
- play from thursday to saturday
- and a debrief hang out on sunday afternoon
Play content happens on afternoons and evenings. You don't have to be available all the time, meaning it's possible for example to participate only on evenings.
An in-game workshop where characters write and perform stand up comedy and poetry. Some characters participate in the workshop, some don't. Sessions on thursday and friday afternoon. Our last scene on saturday evening is a closing party of the workshop, where all characters all invited.
A design giving you a lot of control over your character and play content. Made easy with pick and choose elements and other tools. Aim is to enable without reguiring a lot of effort, but more control does also mean more responsibility.
An atmosphere of safety and support both off-game and ingame. The characters may have complicated relationships but this is not a game about conflict. Our intense comes from intimate take on queer themes.
Ethnofiction
Etnofiction is a term borrowed from ethnoraphic filmmaking. It is a participatory style of documentary filmmaking, where the subjects of a the film design and act fictional scenes based on their own experiences. Idea being that the use of fiction enables a unique way of presenting/ideas/understanding that would be hard to acces otherwise.
Exploring elements of one's self through fictional character is not a new concept in larp culture. It is one of the most faschinating elements of larp as a form and can be especially important to queers and other minority folks. Open Stage makes enabling this a central design theme of the game.
Funded by the Finnish Cultural Foundation
photos: Pihla Lehtinen